Micro Machines 2: Turbo Tournament is a 1994 racing video game developed by Supersonic Software and published by Codemasters for the Sega Mega Drive. The sequel to Micro Machines, the game is themed around Galoob's Micro Machines toys, and players race around environments in miniature toy vehicles. Micro Machines 2: Turbo Tournament adds new vehicles and game modes, and the Mega Drive version was released on J-Cart, enabling up to eight players without a multitap.
Gameplay is identical to the previous instalment: races are viewed from a top-down perspective, and players race in environments such as bathrooms and pool tables (many tracks contain obstacles such as common household objects) in vehicles including powerboats and helicopters. The game adds sixteen vehicles. Like the original, there are the challenge and head-to-head game modes. In challenge mode, players play a series of races against three opponents and must finish first or second to progress to the next race. If a good enough lap time on any of the earlier levels is achieved, players automatically win the race. Placing first three times in a row earns players the chance to win an extra life by playing a special round to collect vehicles within a time limit. Head-to-head is a game which involves one opponent achieving enough distance from opponents to be the only racer on the screen. This earns that player a point, represented by coloured lights on the screen: one light turns the colour of that player. If all eight lights are one colour, the player of that colour wins. If after three laps, the colours are mixed, the player with the most lights wins. Players are given three lives in both modes.
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